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Arch. cave 2

Syrnia does not provide you with a map overview of Arch Caves 2. To be able to move around here you will need to find the locations on your mini map without any reference. Arch. cave 2 can be entered from Arch cave SE (you arrive at Arch cave 2.1). You can move down the Arch cave system from Arch cave 2.20 (to Arch. cave 3.1). To make things easier we have created a movement tool for Arch. caves 2 which shows where you have to click on the mini map!

Click on a location in the map below for more information about that location, e.g. cityoptions and creatures.

Arch. cave 2.20 Arch. cave 2.19 Arch. cave 2.18 Arch. cave 2.17 Arch. cave 2.16 Arch. cave 2.15 Arch. cave 2.10 Arch. cave 2.9 Arch. cave 2.11 Arch. cave 2.8 Arch. cave 2.7 Arch. cave 2.6 Arch. cave 2.5 Arch. cave 2.4 Arch. cave 2.3 Arch. cave 2.2 Arch. cave 2.1 Arch. cave 2.13 Arch. cave 2.14 Arch. cave 2.12

Citymenu's combined

None of the locations on this map have citymenu options.

Special events

Habitat of creatures

The following creatures live on this map. They can be fought in single/mixed combat training, as autoattack and/or as groupfighting spawn.

Can be reached from

Arch. cave SE, Arch. cave
10 speed exp
Costs: free!
Arch. cave
Arch. cave 3.1, Arch. cave 3
90 speed exp
Costs: free!
Arch. cave 3


- Reworked the database and functions for the Deathscores. HoF still currently unavailable

2024-06-30 Mr Tiddles

- Removal of the Deathscores for now to rebuild them in the future

2024-06-30 Mr Tiddles

- Arch. caves 6 is being added we need all the info you can help us with! Feel free to message me and ill keep checking forums.

2024-06-08 mazrim taim

- New gamans added to creature list with normal non invasion exps!

2024-05-15 mazrim taim

- Death scores now display from our database to produce weekly kills

2024-05-15 Mr Tiddles

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