Dragon spawn

The experience from a dragon is equally shared between all who fought it. The experience a player receives is spread equally over his combat skills.
To give players more time to heal, the time between hits is longer than in regular combat. Without crowding the time between hits is 30 seconds. Dragons attack random players in group fights.

Groupfighting

Groupfighting works differently from regular combat in the sense that multiple players can fight the same creature simultaneously. Each round every participant attempts to hit the creature, and the creature strikes at one of the players in the fight (or sometimes no-one). The experience is divided by all participants equally and the player who strikes the final blow gets the creature drop.

Creatures summary

Avg CL Avg HP Avg EXP
356 1000 8004
Combined unique drops
x1 Ruby
x1 Dragon scale
x1 Dragon hide
x1 Platina dragon scale
x1 Platina dragon hide
x1 Syriet dragon scale
x1 Syriet dragon hide
x2 Dragon scale
x2 Dragon hide
x1 Obsidian dragon scale
x1 Obsidian dragon hide
x50 Platina dragon meat
x50 Syriet dragon meat
x50 Obsidian dragon meat
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TL-News


- Lumara Island added New creatures and items are being added! Please help us by putting all new info in Syrnia forum posts!

2025-05-16 mazrim taim


- A Community Letter has been sent out to all of those who are part of the TL-Community in Syrnia!

2025-05-11 Mr Tiddles


- TL-Grounds now has every Syrnia Item in our database and we are up to date once again.

2025-05-09 Mr Tiddles


- You can now view your yearly exp gains when logged in after looking at your Records

2025-01-11 Mr Tiddles


- Fixed an issue with the max hit calculater not being correct!

2025-01-08 mazrim taim