Dinosaur spawn

The experience from a dinosaur is equally shared between all who fought it. The experience a player receives is spread equally over his combat skills.
To give players more time to heal, the time between hits is longer than in regular combat. Without crowding the time between hits is 30 seconds. Dinosaurs attack randomly attacks in group fights.

Groupfighting

Groupfighting works differently from regular combat in the sense that multiple players can fight the same creature simultaneously. Each round every participant attempts to hit the creature, and the creature strikes at one of the players in the fight (or sometimes no-one). The experience is divided by all participants equally and the player who strikes the final blow gets the creature drop.

Creatures summary

Avg CL Avg HP Avg EXP
168 313 1925
Combined unique drops
x1 Saurus hide
x1 Saurus scale
x2 Saurus scale
x2 Saurus hide
x5 Saurus meat
x2 Saurus meat
x6 Saurus meat
x1 Waranerus spike
x1 Stemosaurus tail spike
x1 Roodarus horn
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TL-News


- New Personal Tools in the Calculators Section for players who are logged in.

2024-10-18 Mr Tiddles


- Added the Bosses Fighting Times to the bosses creature section so mobile users can view them

2024-09-29 Mr Tiddles


- New burn rate calculater in the calc section test it out and let us know if it needs adjusting!

2024-09-24 mazrim taim


- Farming Tool - Check out the new tool timer for your seeds on our home page above this announcement.

2024-09-15 Mr Tiddles


- We are reworking the database for the hourly tracker this week so we are removing data storage on it.

2024-08-25 Mr Tiddles